Meta, formerly Facebook, is introducing new software for educators to enhance the use of virtual reality (VR) headsets, particularly its Quest models, in classrooms. This initiative aims to facilitate immersive learning experiences, such as virtual tours of historical sites or interactive simulations, without the need for physical resources like laboratories or field trips. However, the effectiveness of VR in education remains uncertain, with mixed findings from research studies. While Meta emphasizes the benefits reported by early adopters and developers, concerns persist regarding the cost of implementation and its impact on inequality in education. Despite these challenges, Meta’s President of Global Affairs, Nick Clegg, envisions VR as a transformative tool for education, offering new possibilities for engagement and learning that traditional methods may lack.
https://edition.cnn.com/2024/04/15/tech/meta-quest-vr-education/index.html